

Once again, bad ones get their asses kicked. Some say warriors are the easiest, because most claim they're the most basic. Some say that hunters are the easiest class to play, since they level fast. For each class, it takes a different mindset and talent (not talent points, for those who don't know what I'm talkin' bout XD). You wouldn't believe how many druids I've killed in my lifetime.

I will be playing my friends shamans alot more often in arena after 2.4 that's for sure! If you combine that with the great tools shaman has we have a unstoppable healer that will run around and popping out of GW when a totem, interrupt, heal, purge or anything like that is needed then back with +40% run speed and hide behind a pillar
#OTHER GHOST WOLF FORMS SHAMAN PATCH#
In patch 2.4 we will have a shaman that instead of just outhealing its opponents, can outrun them like a druid. Why is the impact so big you might ask? Well, with a instant boost in speed and LOS meaning so much in arena it gives shamans a huge advantage. My point is: Shamans will be the best healers in 2v2 with this buff and will improve in all brackets. A skilled shaman can keep a caster from casting anything at all with earth shock and grounding totem rotations. Shamans has the best healing and MP5 (water shield is insane) in the game. Paladins have BOF and cleanse to get rid of slow effects or immobilizing effects (frost novas and such), while shamans is left with frost shock (not a viable option in arena due to heavy earth shock spamming) and earthbind totem to keep the enemies from getting close.Ĭlaiming the buff is useless because it doesn't remove snares is just wrong. They are stationary casters like paladins. The one thing that shaman doesn't have is mobility. The instant ghost wolf buff is in my mind a huge buff.
